Cost to max each town hall level
What it really costs to max TH1 through TH18: gold, elixir and dark elixir per Town Hall segment, plus cumulative totals from the very start. Computed from wiki data, snapshot 2026-10-11.
Cost per town hall and cumulative totals
"To max this TH" assumes you arrived at that TH with everything maxed one level below. Builder time is the pure sum of upgrade durations at that TH (see the time planner for builder-parallel dates).
| Town Hall | Gold (this TH) | Elixir (this TH) | Dark elixir (this TH) | Builder work | Cumulative gold | Cumulative elixir | Cumulative dark |
|---|---|---|---|---|---|---|---|
| TH1 | 3,250 | 4,050 | 0 | 2y 3mo | 3,250 | 4,050 | 0 |
| TH2 | 43,900 | 23,900 | 0 | 2y 3mo | 47,150 | 27,950 | 0 |
| TH3 | 375,900 | 249,300 | 0 | 2y 3mo | 423,050 | 277,250 | 0 |
| TH4 | 1,394,550 | 1,120,550 | 0 | 2y 3mo | 1,817,600 | 1,397,800 | 0 |
| TH5 | 4,429,600 | 3,191,750 | 0 | 2y 3mo | 6,247,200 | 4,589,550 | 0 |
| TH6 | 8,639,500 | 5,600,000 | 0 | 2y 3mo | 14,886,700 | 10,189,550 | 0 |
| TH7 | 22,467,300 | 12,600,000 | 67,000 | 2y 2mo | 37,354,000 | 22,789,550 | 67,000 |
| TH8 | 52,716,500 | 25,810,000 | 225,500 | 2y 2mo | 90,070,500 | 48,599,550 | 292,500 |
| TH9 | 136,174,000 | 63,240,000 | 762,500 | 2y 2mo | 226,244,500 | 111,839,550 | 1,055,000 |
| TH10 | 249,524,750 | 90,000,000 | 1,231,500 | 2y 2mo | 475,769,250 | 201,839,550 | 2,286,500 |
| TH11 | 489,279,250 | 191,400,000 | 1,970,000 | 2y 1mo | 965,048,500 | 393,239,550 | 4,256,500 |
| TH12 | 687,593,000 | 319,400,000 | 3,902,500 | 2y | 1,652,641,500 | 712,639,550 | 8,159,000 |
| TH13 | 983,995,400 | 324,700,000 | 4,915,000 | 1y 10mo | 2,636,636,900 | 1,037,339,550 | 13,074,000 |
| TH14 | 1,332,967,900 | 405,700,000 | 8,672,500 | 1y 8mo | 3,969,604,800 | 1,443,039,550 | 21,746,500 |
| TH15 | 1,751,400,000 | 524,400,000 | 12,622,500 | 1y 6mo | 5,721,004,800 | 1,967,439,550 | 34,369,000 |
| TH16 | 2,302,500,000 | 658,600,000 | 12,117,500 | 1y 4mo | 8,023,504,800 | 2,626,039,550 | 46,486,500 |
| TH17 | 3,492,769,500 | 689,000,000 | 15,630,000 | 1y | 11,516,274,300 | 3,315,039,550 | 62,116,500 |
| TH18 | 5,158,949,000 | 1,270,000,000 | 22,575,000 | 8mo 12d | 16,675,223,300 | 4,585,039,550 | 84,691,500 |
Reading the table
Example, TH10: maxing TH10 itself costs 249,524,750 gold, 90,000,000 elixir and 1,231,500 dark elixir. A player who has maxed every level through TH10 has spent 475,769,250 gold, 201,839,550 elixir and 2,286,500 dark elixir since TH1, walls included at gold prices.
Segment costs grow steeply with wall level and the final defense tiers: the last few Town Halls cost more than everything before them combined. That is why upgrade order matters more than loot tricks late game; our upgrade priority guide covers what to do about it.
Home village only. Walls priced at gold; elixir-eligible wall levels let you split the bill. Heroes, pets and research included. No discounts applied.
Frequently asked questions
What does "cost to max TH10" include?
Which town hall is the most expensive?
Why are cumulative totals bigger than the sum of the columns I added up?
Do these numbers include walls?
How current is this table?
How you can trust these numbers
- Every cost, build time and Town Hall requirement is compiled from the Clash of Clans Wiki, snapshot taken 2026-10-11. Per-table sources are listed on the data and methods page.
- The math runs entirely in your browser. Nothing you pick or type is uploaded, stored or tracked. See the privacy policy.
- Assumptions (builder count, no boost potions, sequential Town Hall order) are shown next to every result so you can judge them yourself. Spotted a wrong value? Tell us and we will recheck it against the wiki.
Page contents last reviewed 2026-10-11. CoCPlanner is an unofficial fan tool.